LAYTON, Utah, Aug. 14, 2012 /PRNewswire/ -- RBH Sound, a leader in high performance speaker design and manufacturing, entered the personal audio market today with the introduction of their new EP1 noise isolating stereo in-ear headphones. A move made, according to the company, to bring RBH Sound's outstanding sound quality to a broader range of listeners than ever before.
For many years, RBH Sound's network of specialty A/V dealers has helped the company build its brand awareness while selling and installing the company's floorstanding and architectural speakers. The EP1 earphones build on the company's solid reputation and business model while providing more consumers with a first-class audio experience from their portable audio devices. "Our goal was to manufacture a set of in-ear headphones that could provide consumers with a sound experience much like they get from our freestanding speakers," says Daren Egan, director of sales of marketing for RBH Sound. "The EP1s are incredible, and are the result of years of research and development dedicated to building a better set of earphones. For many years, our company has been designing and manufacturing some of the finest loudspeakers. We've included all of that audio design knowledge, experience and quality into the EP1's small and comfortable design."
As one would expect from RBH Sound, the EP1 was designed for premium performance. At the heart of the EP1 is a custom-designed 13mm full-range driver which is more than twice the size of most earbuds, despite the EP1's compact size. The company claims the larger driver gives the EP1's a very smooth and extended frequency response with plenty of deep bass, and the ability to play louder than the competition. The EP1's black and pewter housing is constructed from aluminum, and the 1.2 meter cord is encased in a woven cloth to be more durable and tangle-resistant. The EP1 comes with four pairs of interchangeable ear cushions; a set of Comply(TM) foam tips come pre-installed for optimum sound quality and noise isolation, and three other pairs are made of silicone rubber. Also included are a cord-managing shirt clip and a small pouch to store the unused ear cushions.
The EP1s include a generous warranty and are priced at $149 per pair including free shipping within the continental United States. They're available now and can be purchased on the company's web site at http://www.rbhsound.com/ep1.php or through the company's authorized dealer network.
A Utah-based company, RBH Sound is privately owned and operated by the founder of the company, Roger B. Hassing. Since 1976, Mr. Hassing and his staff have been designing, engineering and crafting high performance speakers and custom audio products; delivering superior acoustic reproduction at sensible prices. To locate a dealer near you, please visit http://www.rbhsound.com.
MURRAY HILL, N.J., Aug. 14, 2012 /PRNewswire/ -- Glowpoint, Inc. (NYSE MKT: GLOW), a leading global provider of cloud managed video services, today reported its financial results for the second quarter ended June 30, 2012.
Second quarter revenues for cloud managed video services ("Managed Services Combined" as reported) were $3.2 million, an increase of 5% over the same period last year. Managed Services Combined represents 47% of total revenues in the quarter, up from 44% in the prior year period. Network services revenues for the quarter were $3.0 million, a decrease of 10% over the same period last year. One-time and event-based revenues ("Professional and other services" as reported) were $566,000 for the quarter, compared to $542,000 in the same period last year.
Adjusted EBITDA (as defined and reconciled to GAAP) for the second quarter was $850,000, an increase of $449,000 or 112% over the same period last year. Adjusted EBITDA margin was 13% compared to 6% in the same period last year. Net income for the second quarter was $248,000, an increase of $231,000 over the same period last year.
For the six months ended June 30, 2012, cloud managed video services revenues ("Managed Services Combined" as reported) were $6.5 million, an increase of 5% as compared to the same period last year. Network services revenues for the six-month period were $6.2 million, a decrease of 10% over the same period last year. One-time and event-based revenues ("Professional and other services" as reported) were $875,000 for the six-month period, compared to $876,000 in the same period last year.
Adjusted EBITDA for the six-month period ended June 30, 2012 was $1.6 million, an increase of $742,000 over the same period last year. Net income for the six months ended June 30, 2012 was $420,000, an increase of $371,000 over the same period last year.
"The sales pipeline for our suite of cloud managed video services is expanding, although elongated sales cycles continues to impact immediate growth levels," said Joe Laezza, Glowpoint's president and CEO. "We are seeing delays in highly qualified sales opportunities and attribute this to changes in the buying decision making process during the rapid shift in enterprise needs for video communications moving from on premise and appliance devices to cloud and software based services."
"We believe these conditions and trends in the buying process are very advantageous to Glowpoint's long term operating model as our OpenVideo® cloud and managed services are specifically designed to deliver on these shifting demands. We have begun to close the new significant contracts referenced in previous periods and see these deals beginning to positively impact our growth levels by year end," added Laezza.
"Adjusted EBITDA results and trends remain strong, and in fact continue to grow," said Tolga Sakman, Glowpoint's acting CFO. "We believe this is evidence of the good operating leverage in our business model and we've now delivered seven consecutive quarters of positive Adjusted EBITDA while EPS continues to grow. We are getting more aggressive with our investments in product development and sales and marketing, and we are confident that we will begin to see the benefits of these crucial investments and meet our long-term 20% EBITDA margin objectives as our revenue growth picks up."
Key business metrics
-- Number of managed telepresence and video conferencing rooms increased
38% to 1,270 as compared with the same period a year ago.
-- Number of managed conferences increased 41% to 39,000 as compared with
the same six-month year to date period a year ago.
-- Number of certified enterprise video systems on OpenVideo® increased
18% to 46,400 as compared with the same period a year ago.
-- Usage on OpenVideo® cloud increased 4% to more than 8.9 million minutes
as compared to the same six month period a year ago.
"The volume of managed conferences for our managed service contracted clients on unlimited plans continues to grow, which validates the reliability and levels of service we deliver and our customers expect. Usage on the OpenVideo® cloud platform is driven by the most diverse set of collaboration needs and applications of video communication from traditional conference calls over video to business-to-business communication for business meetings," added Laezza.
For the six-month period ended June 30, 2012, capital expenditures were $353,000, and as of August 14, 2012 there were 25,593,967 shares of common stock outstanding.
Definitive agreement to acquire Affinity VideoNet
As previously announced (http://www.glowpoint.com/press-releases/Affinity), the Company has entered into a definitive agreement to acquire privately held Affinity VideoNet and expects this transaction to close in the third quarter.
"We are excited about the opportunity to deliver our broad suite of cloud and managed services for the Affinity VideoNet customer base," commented Laezza. "This is a big step in the evolution of Glowpoint and we expect this acquisition to represent considerable top and bottom line contribution," added Sakman.
Teleconference
Glowpoint will host a conference call at 4:30 p.m. EDT today to discuss the financial results for Q2 2012. To view the webcast, please visit: http://video.webcasts.com/events/glow001/43579. To participate in the teleconference, callers may dial the toll free number (877) 407-1869 (U.S. callers only) or (201) 689-8044 (from outside the U.S.). For those unable to view or participate in the live call, a recording of the call will be archived for viewing two hours following the call at http://www.glowpoint.com/investor-relations.
Supporting Link:
-- Glowpoint Investor Information
About Glowpoint
Glowpoint, Inc. (NYSE MKT: GLOW) provides cloud managed video services that make the delivery of consistently high-quality video conferencing and telepresence service as simple as using the internet, between any technology, network and business. Using our OpenVideo® cloud architecture, Glowpoint enables organizations of all sizes to adopt business-class video easily, scale instantly and collaborate openly, yet securely across technology boundaries - to realize the full value of visual communications. To learn more please visit http://www.glowpoint.com.
Non-GAAP Financial Information
Adjusted EBITDA is defined as income from continuing operations before depreciation, amortization, interest expense, interest income, taxes, stock-based compensation, and severance. Adjusted EBITDA margin is calculated by dividing Adjusted EBITDA by total revenues. Adjusted EBITDA is not intended to replace operating income, net income, cash flow or other measures of financial performance reported in accordance with generally accepted accounting principles. Rather, Adjusted EBITDA is an important measure used by management to assess the operating performance of the company. Adjusted EBITDA as defined here may not be comparable to similarly titled measures reported by other companies due to differences in accounting policies. Additionally, Adjusted EBITDA as defined here does not have the same meaning as EBITDA as defined in our Securities and Exchange Commission filings prior to this date. A reconciliation of Adjusted EBITDA to net income from continuing operations is shown below.
Forward looking and cautionary statements
The information in this release may contain statements that are or may be deemed to be forward-looking statements and involve factors, risks, and uncertainties that may cause actual results in future periods to differ materially from such statements. These factors, risks, and uncertainties include market acceptance and availability of new video communications services; the non-exclusive and terminable-at-will nature of sales agreements; rapid technological change affecting demand for our services; competition from other video communication service providers; and the availability of sufficient financial resources to enable us to expand our operations, as well as other risks detailed from time to time in our filings with the Securities and Exchange Commission. We make no representation or warranty that the information contained herein is complete and accurate; we have no duty to correct or update any information.
GLOWPOINT, INC.
CONSOLIDATED BALANCE SHEETS
(In thousands, except par value)
(Unaudited)
June 30, December 31,
2012 2011
---- ----
ASSETS
Current assets:
Cash $1,689 $1,818
Accounts receivable, net of
allowance for doubtful
accounts of
$149 and $147, respectively 3,041 2,520
Prepaid expenses and other
current assets 382 330
--- ---
Total current assets 5,112 4,668
Property and equipment, net 4,325 4,738
Other assets 68 59
--- ---
Total assets $9,505 $9,465
====== ======
LIABILITIES AND
STOCKHOLDERS' EQUITY
Current liabilities:
Revolving loan facility $750 $750
Current portion of capital
lease 219 177
Accounts payable 1,369 1,382
Accrued expenses 405 1,024
Accrued sales taxes and
regulatory fees 514 434
Customer deposits 167 139
Net current liabilities of
discontinued operations - 50
Deferred revenue 175 235
--- ---
Total current liabilities 3,599 4,191
----- -----
Noncurrent liabilities:
Capital lease, less current
portion 320 334
Total noncurrent liabilities 320 334
--- ---
Total liabilities 3,919 4,525
----- -----
Commitments and
contingencies - -
Stockholders' equity:
Preferred stock Series B-1,
non-convertible; $.0001
par value $10,000 $10,000
Preferred stock Series A-2,
convertible; $.0001 par
value 167 297
Common stock, $.0001 par
value 3 3
Additional paid-in capital 159,695 159,339
Accumulated deficit (164,279) (164,699)
-------- --------
Total stockholders' equity 5,586 4,940
----- -----
Total liabilities and
stockholders' equity $9,505 $9,465
====== ======
GLOWPOINT, INC.
CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS
and GAAP to Non-GAAP Reconciliation
(In thousands, except per share data)
(Unaudited)
Six Months Ended Three Months Ended
June 30, June 30,
2012 2011 2012 2011
---- ---- ---- ----
Managed Services Combined $6,501 $6,180 $3,204 $3,046
Network services 6,170 6,879 3,030 3,366
Professional and other
services 875 876 566 542
Total revenue 13,546 13,935 6,800 6,954
------ ------ ----- -----
Network and infrastructure 4,221 4,883 2,145 2,471
Global managed services 3,461 3,873 1,765 1,979
Sales and marketing 1,864 1,824 878 902
General and administrative 2,652 2,688 1,302 1,282
Depreciation and
amortization 865 573 425 297
Total operating expenses 13,063 13,841 6,515 6,931
------ ------ ----- -----
Income from operations 483 94 285 23
--- --- --- ---
Interest/Financing 58 63 32 30
--- --- --- ---
Income (loss) from
continuing operations 425 31 253 (7)
Income from discontinued
operations - 18 - 24
Income before provision for
income taxes $425 $49 $253 $17
==== === ==== ===
Provision for income taxes 5 - 5 -
--- --- --- ---
Net income 420 49 248 17
Net income per share:
Continuing operations $0.02 $ - $0.01 $ -
Discontinued operations $ - $ - $ - $ -
Basic net income per share $0.02 $ - $0.01 $ -
===== ========= ===== =========
GLOWPOINT, INC.
CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS
(In thousands)
(Unaudited)
Six Months Ended
June 30,
2012 2011
---- ----
Cash flows from Operating Activities:
Net income $420 $49
Adjustments to reconcile net
income to net cash provided
by (used in)
operating activities:
Depreciation and
amortization 865 573
Amortization of
deferred financing
costs 29 31
Bad debt expense 52 (9)
Loss on disposal of
equipment 10 (12)
Stock-based
compensation 219 147
Increase (decrease)
attributable to
changes in assets
and liabilities:
Accounts
receivable (573) (151)
Other current
assets (52) (100)
Other assets (38) (43)
Accounts payable (13) (444)
Customer
deposits 28 (85)
Accrued
expenses, sales
taxes and
regulatory fees (539) (258)
Deferred revenue (61) 39
--- ---
Net cash provided by (used in)
continuing operating activities 347 (263)
Net cash (used in) provided by
discontinuing operating
activities (50) 40
--- ---
Net cash provided by (used in)
operating activities 297 (223)
--- ----
Cash flows from Investing Activities:
Proceeds from sale of
equipment 11 -
Purchases of property and
equipment (353) (554)
Net cash used in investing
activities (342) (554)
---- ----
Cash flows from Financing Activities:
Proceeds from exercise of
stock options 7 -
Principal payments for
capital lease (91) -
Net cash used in financing
activities (84) -
--- ---
Decrease in cash (129) (777)
Cash at beginning of period 1,818 2,035
----- -----
Wikipad To Feature Sony Computer Entertainment's PlayStation®Mobile
Wikipad Passes PlayStation(TM)Certified License Program
COLOGNE, Germany, Aug. 14, 2012 /PRNewswire/ -- Wikipad announced today that it passed the Sony Computer Entertainment Inc. (SCE) PlayStation(TM)Certified license program (*1) and will feature PlayStation®Mobile games. The collaboration with Wikipad, makers of the first tablet to offer a patented attachable, console-quality gamepad controller, further enhances SCE plans to deliver the PlayStation®-like experience to even more users around the world.
"Wikipad is the first true video game tablet built with an attachable gamepad controller that enables a mobile console experience. As we head into our upcoming launch we are partnering with the industry's leading players. PlayStation's commitment to delivering innovative entertainment experiences that captivate gamers is unparalleled and we are thrilled to partner with them," said James Bower, chief executive officer, Wikipad.
PlayStation®Mobile will offer content on the Wikipad developed by award-winning SCE Worldwide Studios as well as a vast array of third party developers and publishers. The partnership is an example of SCE's continued expansion across mobile devices through content development and delivery of compelling entertainment experiences as well as the expansion of PlayStation Certified devices through PlayStation Mobile.
PlayStation Mobile will make it easy for mobile gamers to discover and download great content, while enabling a wide range of developers to produce PlayStation-like game experiences in a simple, time-efficient development environment. Wikipad will launch its mobile console tablet with a full suite of the latest immersive entertainment features and enhanced specifications including its patented gamepad controller, a premium 10.1" screen, ultra-light chassis, a quad-core Nvidia processor and an optional 3G antenna version for mobile carriers. Wikipad will announce its official launch date very soon.
About Wikipad
Wikipad Inc. is a leading developer and designer of video game console tablets and devices. Headquartered in Los Angeles, California, Wikipad Inc. is uniquely positioned as pioneers and innovators in the mobile entertainment world. Wikipad is leading the way with its accessible and comfortable consumer devices focused on video game content while enabling traditional functions such as productivity, web, education, media and music content. pr@wikipad.com
(*1) The license program to expand PlayStation Mobile, dedicated for portable hardware manufacturers. SCE will not only license logos but also provide necessary development support.
PlayStation, is a registered trademark or a trademark of Sony Computer Entertainment Inc.
All other trademarks are property of their respective owners.
Sony Computer Entertainment To Start The Full-Scale Launch Of PlayStation®Mobile
Newly Developed Content for PlayStation®Mobile to Be Delivered Through PlayStation®Store this fall
Official Version of PlayStation®Mobile SDK Available Shortly
ASUS And WikiPad To Join PlayStation(TM)Certified License Program
TOKYO, Aug. 14, 2012 /PRNewswire/ -- Sony Computer Entertainment Inc. (SCE) today announced that it will start the full-scale launch of PlayStation®Mobile this fall, delivering the world of PlayStation® on open operating system-based devices, by providing newly developed content for PlayStation Mobile through PlayStation®Store. The service will start in 9 countries including Japan, United States, Canada, United Kingdom, France, Germany, Italy, Spain, and Australia with more countries to follow.
At launch this fall, users will be able to enjoy approximately 30 new titles from a variety of genres including Adventure, Action, Puzzle, and Sports, created by third party developers and publishers as well as SCE Worldwide Studios.
With the aim of offering a more streamlined development environment for creating content for portable devices, the PlayStation Mobile Developer Program includes the official version of PlayStation Mobile SDK and will become available to the development community following the launch of the dedicated content for PlayStation Mobile through PlayStation Store. This will be rolled-out in a phased manner in 11 countries and regions including Japan, United States, Canada, United Kingdom, France, Germany, Italy, Spain, Australia, Hong Kong and Taiwan. The PlayStation Mobile Developer Program will allow developers to easily distribute their content through PlayStation Store on a commercial basis and market their games to millions of dedicated gamers with PlayStation(TM)Certifed*(1 )devices and PlayStation®Vita. The license agreement for the SDK is US$99 annually*(2).
In addition to 56 third party developers and publishers in Japan and Europe, a total of 29 developers and publishers across regions including the United States have agreed to develop content for PlayStation®Mobile.
SCE also announced ASUS TeK Computer Inc. and WikiPad Inc. will join the PlayStation Certified license program. By further expanding PlayStation Certified devices, SCE will deliver the unmatched PlayStation experience to even more smartphone and tablet users around the world.
"Inspired by the diverse needs of consumers in all areas and phases of life, ASUS' foremost mission is to deliver truly innovative solutions that inspire consumers to reach for greater heights of productivity and fun. The ASUS Transformer Pad, which can transform from tablet to Notebook PC delivers this value," said Samson Hu, Corporate Vice President & GM of Mobile Communications Products BU at ASUSTeK Computer Inc. "As a leading enterprise in the new digital era, ASUS offers PlayStation-like gaming experiences with the convenience of its array of products. With the Transformer Pad's inclusion as a PlayStation Certified partner, we will surpass users' imaginations and change the rules of gaming."
"Wikipad is the first true video game tablet built with an attachable gamepad controller that provides gamers with a mobile console experience. As we head into our upcoming launch, we are excited to be partnering with Sony Computer Entertainment." said Fraser Townley, President of Sales Wikipad.Inc. "PlayStation's continued commitment to delivering innovative entertainment experiences that captivate gamers is unparalleled and we are thrilled to partner with them."
In conjunction with the launch of dedicated content for PlayStation Mobile through PlayStation Store, legendary PlayStation games (PS one® Classics) for PlayStation Certified devices will no longer be offered(*)(3).
SCE will further accelerate the delivery of PlayStation-like experiences to even more users through PlayStation Mobile.
*1 The license program to expand PlayStation Mobile, dedicated for portable hardware manufacturers. SCE will not only license logos but also provide necessary development support. As of August 15, 2012, the line-up of PlayStation(TM)Certified devices include the HTC One series of smartphones, HTC One(TM) X, HTC One(TM) S, and HTC One(TM) V and Xperia(TM)GX, Xperia(TM)SX from Sony Mobile Communications AB. Content developed with The official version of PlayStation®Mobile SDK will be available on those devices, also Xperia(TM) arc, Xperia(TM) acro, Xperia(TM) PLAY, Xperia(TM) acro HD, Xperia(TM) S, Xperia(TM) ion, Xperia(TM) acro S from Sony Mobile Communications AB, and "Sony Tablet" S and "Sony Tablet" P from Sony Corporation. Model name may vary by region. Sales model may vary by area.
*2 The fee is for the US market. The fee differs by countries and regions.
*3 This campaign will be launched for Xperia(TM) arc,Xperia(TM) acro, Xperia(TM) PLAY?Xperia(TM) acro HD, Xperia(TM) S, Xperia(TM) ion, Xperia(TM) acro S, "Sony Tablet" S and "Sony Tablet" P
About Sony Computer Entertainment Inc.
Recognized as the global leader and company responsible for the progression of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI) manufactures, distributes, develop and markets the PlayStation®2 (PS2®) computer entertainment system, the PSP® (PlayStation®Portable) handheld
entertainment system, the PlayStation®3 (PS3®) computer entertainment system and the PlayStation®Vita (PS Vita) portable entertainment system. SCEI has revolutionized home entertainment since they launched PlayStation in 1994. PS2® further enhances the PlayStation legacy as the core of home networked entertainment. PSP® is a handheld entertainment system that allows users to enjoy 3D games with high-quality full-motion video and high-fidelity stereo audio. PS3® is an advanced computer system, incorporating the powerful Cell Broadband Engine and RSX processors. PS Vita is an ultimate portable entertainment system that offers a revolutionary combination of rich gaming and social connectivity within a real world context. SCEI also delivers the PlayStation® experience to open operating systems through PlayStation®Mobile, a cross device platform. Headquartered in Tokyo, Japan, SCEI, along with its affiliated companies, Sony Computer Entertainment America LLC., and Sony Computer Entertainment Europe Ltd., and its division companies, Sony Computer Entertainment Japan and Sony Computer Entertainment Asia develops, publishes, markets and distributes hardware and software, and manages the third party licensing programs for these platforms in the respective markets worldwide.
PlayStation and PS3 are registered trademarks or trademarks of Sony Computer Entertainment Inc. Xperia is a trademark or a registered trademark of Sony Mobile Communications AB. "Sony Tablet" is a trademark of Sony Corporation. All other trademarks are property of their respective owners.
SOURCE Sony Computer Entertainment Inc.
Photo:http://photos.prnewswire.com/prnh/20020701/SFM066LOGO http://photoarchive.ap.org/
Sony Computer Entertainment Inc.
CONTACT: Al De Leon +1-650-655-7348, al_deleon@playstation.sony.com
Inaugural 2012 China Sourcing Fairs opened today at Sao Paulo
The combined events will be the largest expositions to date of China-made products in Brazil
SAO PAULO, Aug. 14, 2012 /PRNewswire-Asia/ -- Global Sources (NASDAQ: GSOL)announced the opening of the first China Sourcing Fairsand the co-located India Sourcing Fair today in Sao Paulo, Brazil. The sold-out events are the largest Greater China-products exhibition in Brazil, featuring more than 500 booths. This marks the growing importance of trade partnerships between quality Greater China suppliers and the burgeoning South American market.
The shows are managed by Milton Exhibits under license from Global Sources and run from today through August 16 at the Imigrantes Exhibition Center, Sao Paulo. Exhibitors are mainly from Greater China and India, representing electronics, gifts & premiums, garments & textiles and hardware & building materials.
The inaugural Fairs received strong support from mainland China and India with group pavilions of Guangdong, Huizhou and Tianjin, the Hong Kong Exporters' Association, Federation of Indian Export Organisations, and leading electronics manufacturers such as TCL, Desay and Foryou Group.
"Brazil's rise to the sixth largest economy in the world signifies a growing market for high-quality goods from China suppliers," said Tommy Wong, President of Global Sources Exhibitions. "The middle class consumer market in Brazil represents nearly $1 trillion in purchasing power while mainland China has established itself as the country's single largest trade partner.
"The growth in Sino-Brazilian trade is well demonstrated by the early sell out of these inaugural events. We expect the Fairs to help establish a strong foundation for China suppliers to tap into the booming South American market."
Officially opening the events were:
-- Xu Shaohua, Executive Vice Governor, People's Government of Guangdong
Province, PRC
-- Li Chunhong, Director of Development and Reform Commission of Guangdong
Province and Deputy Secretary-General of the People's Government of
Guangdong Province, PRC
-- Wen Guohui, Director-General of State-owned Assets Supervision and
Administration Commission of the People's Government of Guangdong
Province, PRC
-- Ma Hua, Deputy Director General, the Department of Foreign Trade and
Economic Cooperation of Guangdong Province, PRC
-- Chen Yiwei, Mayor, Huizhou Municipal People's Government, PRC
-- Huang Kun, Vice Consul, Consulate General of the People's Republic of
China in Sao Paulo, PRC
-- G V Srinivas, Consul General, Consulate General of India in Sao Paulo,
India
-- Sunil Agnihotri, Joint Deputy Director General, Federation of Indian
Export Organisations, India
-- Hans Schaeffer, Director, Investe Sao Paulo, Brazil
-- Elisabete Sorrentino, International Events Director, Sao Paulo
Convention Visitors Bureau, Brazil
-- Uta Schwietzer, Director of Brazil-China Chamber, Brazil
-- Tommy Wong, President, Global Sources Exhibitions, Global Sources
The China Sourcing Fairs in Brazil are the most recent additions to the series of Fairs held in the up-and-coming markets of Dubai, Mumbai, Johannesburg, and Miami, which serves Latin America.
Global Sources is a leading business-to-business media company and a primary facilitator of trade with Greater China.
The core business facilitates trade between Asia and the world using English-language media such as online marketplaces (http://www.globalsources.com), print and digital magazines, sourcing research reports, private sourcing events, trade shows, and online sourcing fairs.
Over 1.18 million international buyers, including 85 of the world's top 100 retailers, use these services to obtain product and company information to help them source more profitably from overseas supply markets. These services also provide suppliers with integrated marketing solutions to build corporate image, generate sales leads and win orders from buyers in more than 240 countries and territories.
Global Sources' other businesses provides Chinese-language media to companies selling to and within Greater China. These services include online web sites, print and digital magazines, seminars and trade shows. In mainland China, Global Sources has a network of more than 40 office locations and a community of over 4 million registered online users and magazine readers of its Chinese-language media.
Now in its fifth decade, Global Sources has been publicly listed on the NASDAQ since 2000.
Press Contact in Asia Investor Contact in Asia
Camellia So Suzanne Wang
Tel: +852-2555-5021 Tel: +852-2555-4747
e-mail: cso@globalsources.com e-mail: investor@globalsources.com
Press Contact in U.S. Investor Contact in U.S.
Brendon Ouimette Cathy Mattison
Tel: +1-480-664-8309 LHA
e-mail: bouimette@globalsources.com Tel: +1-415-433-3777
e-mail: cmattison@lhai.com
SOURCE Global Sources
Best Cigar Prices Launches Classic Cigar Portrait Contest
DRUMS, Pa., Aug. 14, 2012 /PRNewswire/ -- A cigar, like a man or a woman, is a distinguished and renowned thing. And now, Best Cigar Prices, a leading online distributor of brand name, premium cigars online, wants you to honor yourself, your cigar, and a history of sophisticated smokers by submitting your classic cigar portrait on Facebook.
Simply grab your camera, strike your most creative pose with your favorite cigar, and submit it to Best Cigar Prices via their Facebook page (http://www.facebook.com/bestcigars/) by September 6, 2012 (you must like Best Cigar Prices on Facebook to submit your entry). Then, get all your friends to "like" Best Cigar Prices and vote for your photo.
The three finalists will be determined based on votes counted on the WildFire contest application accessible via Facebook. Judges will select the final place of the winners based on a combination of creativity and votes determined by Best Cigar Prices. Winners will receive:
-- 1st Prize - 1 box Prodigy Robusto - by Rocky Patel (20 Cigars), 1 Rocky
Patel Cigar Ashtray, 1 Colibri Firebird Shock Torch Lighter, 1 Wall
Street Double Blade Cigar Cutter
-- 2nd Prize -1 Star Insignia Torpedo by Alec Bradley (20 Cigars)
-- 3rd Prize -1 Aficionado Sampler (7 Cigars)
The Promotion submission period began on August 10, 2012 at 12:00 a.m. Pacific Daylight Time (PDT) and ends on September 6, 2012 at 11:59 a.m. PDT (the "Promotion Period"). Public voting begins on September 6, 2012 at 12:00 p.m. PDT and ends September 10, 2012 at 11:59 p.m. PDT. The Jury will select the winner during the time period of September 10 through September 14, 2012. The winner will be announced on September 21, 2012 at 12:00 p.m. PDT.
For more information on the bestselling cigars from Best Cigar Prices, or to submit your classic cigar portrait, visit http://www.facebook.com/bestcigars/.
Best Cigar Prices, a leading online cigar distributor, carries, sells, and promotes all major brands of premium cigars, from the world's bestselling brands to hard-to-find boutique lines, including Dominican cigars, Honduran cigars, Camacho cigars, Macanudo cigars, Aging Room cigars, Montecristo cigars, Cabaiguan cigars, and cigar accessories such as cigar cutters, cigar humidors, cigar ashtrays and cigar lighters.
SOURCE Best Cigar Prices
Best Cigar Prices
CONTACT: Best Cigar Prices, +1-888-412-4427, info@bestcigarprices.com
Sony Computer Entertainment To Introduce New Gameplay And Entertainment Features For PlayStation®Vita Users
PlayStation®Plus Support and Expanded Lineup of Blockbuster Games Will Drive Momentum for the PlayStation®Vita Platform This Holiday Season
TOKYO, Aug. 14, 2012 /PRNewswire/ -- Sony Computer Entertainment Inc. (SCE) today announced that it will add new features to PlayStation®Vita (PS Vita) through the system software update ver. 1.80, scheduled on August 28, 2012. SCE will also expand PlayStation®Plus, the subscription service package on PlayStation®Network which brings value-added offerings including exclusive services and content, to PS Vita users this year.
By installing the system software update ver. 1.80, users will be able to enjoy legendary original PlayStation® titles on their PS Vita's beautiful 5-inch OLED display, in addition to various new features, including:
-- Control the home screen and some features in applications, such as
Video, Music, or Settings, using the buttons on PS Vita.
-- Variable speed playback, fast-rewind and fast-forward, and repeat play
will be supported in the Video application.
-- Music playlists which are imported from PlayStation®3 (PS3®) or
iTunes(*1) under Music application will be supported.
-- "Cross-Controller" icon will be added to the LiveArea(TM) under the
Remote Play application to enable users to play PS3 format software by
using their PS Vita as a controller.(*2)
SCE will also deliver PlayStation Plus, which is currently available for PS3 users, to PS Vita users this year. By purchasing a membership to PlayStation Plus, PS Vita users will be able to enjoy various services which will become available exclusively for members.
On the software front, several exciting and attractive new titles will be released in time for the holiday season from 3(rd) party developers and publishers as well as from SCE Worldwide Studios. Upcoming software titles for PS Vita include Assassin's Creed III: Liberation from Ubisoft available on October 30, Call of Duty: Black Ops Declassified from Activision Publishing, Inc., Little Big Planet PlayStation®Vita from SCE available on September 25. Additionally, SCE will expand the catalog of games that support "cross platform features." With these features, SCE will deliver a ground-breaking gaming experience that leverages the capabilities of both PS Vita and PS3.
-- Cross-Play feature - STREET FIGHTER X TEKKEN from CAPCOM, available on
October 23, will allow PS3 and PS Vita users to enjoy match or
collaborative gameplay.
-- Cross-Save feature - By managing saved data between PS Vita and PS3, the
Cross-Save feature for PlayStation All-Stars Battle Royal from SCE,
available on November 20, enables users to continue playing on the go
with their PS Vita, right from where they left off on their PS3 at home.
SCE will vigorously promote PS Vita platform and deploy various measures to further expand the portable gaming market.
About Sony Computer Entertainment Inc.
Recognized as the global leader and company responsible for the progression of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI) manufactures, distributes, develop and markets the PlayStation®2 (PS2®) computer entertainment system, the PSP® (PlayStation®Portable) handheld entertainment system, the PlayStation®3 (PS3®) computer entertainment system and the PlayStation®Vita (PS Vita) portable entertainment system. SCEI has revolutionized home entertainment since they launched PlayStation in 1994. PS2® further enhances the PlayStation legacy as the core of home networked entertainment. PSP® is a handheld entertainment system that allows users to enjoy 3D games with high-quality full-motion video and high-fidelity stereo audio. PS3® is an advanced computer system, incorporating the powerful Cell Broadband Engine and RSX processors. PS Vita is an ultimate portable entertainment system that offers a revolutionary combination of rich gaming and social connectivity within a real world context. SCEI also delivers the PlayStation® experience to open operating systems through PlayStation®Suite, a cross platform and cross device initiative. Headquartered in Tokyo, Japan, SCEI, along with its affiliated companies, Sony Computer Entertainment America LLC., and Sony Computer Entertainment Europe Ltd., and its division companies, Sony Computer Entertainment Japan and Sony Computer Entertainment Asia develops, publishes, markets and distributes hardware and software, and manages the third party licensing programs for these platforms in the respective markets worldwide.
*1 iTunes must be version 10.6.3 or later.
*2 Depends on title, both PS3 and PS Vita software titles will be required.
PlayStation, PS3 and PSP are registered trademarks of, and LIVEAREA is a trademark of Sony Computer Entertainment Inc.
iTunes is a trademark of Apple Inc.
All other trademarks are property of their respective owners.
SOURCE Sony Computer Entertainment Inc.
Photo:http://photos.prnewswire.com/prnh/20020701/SFM066LOGO http://photoarchive.ap.org/
Sony Computer Entertainment Inc.
CONTACT: Al De Leon +1-650-655-7348, al_deleon@playstation.sony.com
The Grocery Game Announces a New Affiliate Program
LOS ANGELES, Aug. 14, 2012 /PRNewswire/ -- TheGroceryGame.com, the world's largest grocery savings site, is pleased to announce the launch of its Affiliate Program which provides a simple way for websites and blogs to organically monetize grocery shoppers' interest in saving money at grocery and drugstores throughout the U.S.
Teri Gault, founder and CEO of The Grocery Game, explains, "Our affiliate program is a big win-win for our partners, whether they're large web sites and blogs or small ones, often called 'Mommy Blogs.' We think we can provide a quick and easy way for them to generate some revenue - by helping us generate business - which ultimately ends up helping consumers save a ton on their grocery bills."
The new affiliate program is the latest step from TheGroceryGame.com to help all kinds of businesses and organizations use the most basic consumer desire for savings at grocery and drugstores for marketing and awareness related purposes. Says Teri, "I know it's rare to have an affiliate program connected to grocery shopping, one the most important consumer activities out there."
About The Grocery Game:
The Grocery Game publishes Teri's List, a weekly online compilation of the lowest-priced products at local supermarkets and drugstores. The List matches manufacturers' coupons, online printable coupons and advertised and unadvertised sales as well as sales trends. The Grocery Game does all the hard work and research, and presents it in a straightforward format. Teri's List is available for some of the largest supermarkets and drugstore chains coast to coast.
The Grocery Game is the largest source on the web for grocery coupons and the site provides access to hundreds of grocery coupons and manufacturer coupons that can be sent to store loyalty cards. http://www.TheGroceryGame.com actually tells you when and where to use your coupons in order to save the most money. They also list unadvertised sales at local grocery and drug stores in all 50 states.
Sony Online Entertainment Now Boasts One of the Largest and Most Diverse Free-to-Play Line-Ups of Any Publisher
SAN DIEGO, Aug. 14, 2012 /PRNewswire/ -- Sony Online Entertainment, LLC (SOE) today announced that Vanguard® Saga of Heroes, the fantasy massively multiplayer online role-playing game (MMORPG), is now officially free-to-play worldwide. Players can join guilds, level up, battle creatures and explore the vibrant world of Telon for free on PC systems. Vanguard Saga of Heroes' transition to a free-to-play model marks the beginning of the game's exciting new direction, including entirely new game enhancements, regular updates and brand new entertaining content.
"SOE recognized the successful evolution of free-to-play online gaming early on and we were one of the first publishers to truly embrace the business model," said John Smedley, President, Sony Online Entertainment. "We have a long history of providing rich and compelling content to our online worlds through the free-to-play model, and with Vanguard'stransition, we continue that legacy with one of our most popular titles."
"Moving to a free-to-play model allows the opportunity to expand the Vanguard universe by adding and tailoring content to appeal to all types of players," said Andy Sites, Director of Development, Sony Online Entertainment. "We have significant plans for new content that we cannot wait to share with the community. The development team is designing and implementing all new quests that take players through some of the most beautiful and challenging areas in the game."
With the transition of Vanguard, SOE now has one of the largest and most diverse free-to-play line-ups of any publisher and continues to expand its leadership position in this growing business model.
Vanguard Saga of Heroes now offers players two membership levels - Free and Gold:
Free Members - Players have access to a selection of races and classes. All classes are playable for free up until level 20, while a selection of others max out at level 55. Some game features and content are restricted, such as races, bag slots, guild functions and character slots.
GoldMembers - Gold membership is available for $14.99 USD per month and provides players with full access to all items, classes and races, along with full access to all game features such as Broker System, Brotherhoods and Housing. Additionally, Gold Members have access to 12 character slots plus unlimited coin acquisition.
The Vanguard Saga of Heroes new free-to-play system is now available to all PC players worldwide, including options for Free and Gold ($14.99 USD/month) memberships.
Vanguard Saga of Heroes is set in the vast world of Telon, an ancient world of magic, intrigue and adventure. Facing the challenges of a war torn world, the diverse people here struggle to rebuild their once great civilizations. A fragile alliance has been struck, and with the lands set upon by invading forces, the races must band together to survive. In the north, the sprawling green hills of Thestra are plagued by an unstoppable undead menace. To the south, the deserts of Qalia have been besieged by an elemental threat spawned from the depths of the earth; and to the east, inhabitants of the tumultuous jungles of Kojan fiercely battle encroaching otherworldly fiends. Telon is in desperate need of heroes.
About Sony Online Entertainment
Sony Online Entertainment, LLC (SOE) is a recognized worldwide leader in massively multiplayer online games. Best known for its blockbuster hits and franchises, including EverQuest(®), EverQuest(®)II, Champions of Norrath(®), PlanetSide(®), Free Realms(®),Star Wars®: Clone Wars Adventures(TM), and DC Universe(TM)Online, SOE creates, develops and provides compelling online entertainment for a variety of platforms. SOE is building on its proven legacy and pioneering the future of online worlds through creative development and inspired gameplay design for audiences of all ages. To learn more, visit http://www.soe.com.
SOE, the SOE logo, Vanguard Saga of Heroes, EverQuest, Champions of Norrath, Free Realms and PlanetSide are registered trademarks of Sony Online Entertainment, LLC. All other trademarks are properties of their respective owners.
SOURCE Sony Online Entertainment, LLC
Sony Online Entertainment, LLC
CONTACT: Michele Sturdivant, Sony Online Entertainment, LLC, +1-858-577-3167, msturdivant@soe.sony.com; or Steve Willis, Bender/Helper Impact, +1-310-694-3256, steve_willis@bhimpact.com
The Destination in Luxury Resale, The RealReal, Announces Real Men Monday's
SAN FRANCISCO, Aug. 14, 2012 /PRNewswire/ -- The RealReal, (http://www.therealreal.com) the online destination for luxury women's resale, announces the company is expanding its offering to include men's luxury accessories on Mondays. Real Men Monday's started Monday, August 13(th) at 7am PST/10am EST. Members can expect to find a debut sale filled with a beautiful assortment of luxury goods, including a Louis Vuitton watch, a selection of Hermes ties, a Tom Ford wallet, Gucci belts and Christian Louboutin men's shoes - all at up to 70% off retail.
Men's luxury items will be featured every Monday - so if it is Monday, think Real Men.
Julie Wainwright, Founder and CEO of The RealReal says, "By introducing Real Men's, we are fulfilling the single largest customer request we have. Men email us daily asking for us to sell luxury items. We started with men's watches in June and have done well. Expanding to fashion is a natural." Assuming success on Real Men's Monday, The RealReal has plans to dominate the luxury resale market for men.
In addition to Real Men Monday's, The RealReal's expanded its white glove service to seven more cities. Consignors can now schedule a free pick-up for 10 or more luxury items in: San Francisco, Los Angeles, The Hamptons, New Jersey, Connecticut, Westchester County, Orange County, San Diego, South Florida, Atlanta, Charlotte and all metropolitan cities in Texas.
About The RealReal: The RealReal is the destination for luxury resale. The company offers luxury brands like Hermes, Chanel, Louis Vuitton, Cartier, Rolex and more. Categories include watches, handbags, women's and now men's fashion. Unique in its focus on luxury items, The RealReal authenticates, photographs and warehouses all items. The RealReal also offers free pick up, its true White Glove Service, in key metropolitan areas across the U.S. for consignors.
SOURCE The RealReal
The RealReal
CONTACT: The RealReal, Shelley Reinstein, shelley@autumncommunications.com, +1-310-801-9413
HomeSmart Oregon Offers Online Home Buyer Education and Resources
CORVALLIS, Ore., Aug. 14, 2012 /PRNewswire/ -- Home buyers in the state of Oregon can now access online home buyer education classes and support through HomeSmartOregon.org, a new website designed to guide consumers through the home buying process. The website is intended to help home buyers learn about budgeting, saving, down payment assistance programs and safe financing options through online home buyer education classes and in-person coaching from Regional Housing Centers located throughout the state.
HomeSmart Oregon is a recently formed collaborative of nonprofit Oregon housing agencies that are leading the statewide effort to increase Oregon home ownership and reduce future foreclosure rates. The idea is to connect with home buyers before they start the process of looking for a home. By providing online pre-purchase education, HomeSmart Oregon is working to help home buyers understand their options and work within their personal budgets to make informed and unbiased decisions about one of the biggest investments they will ever make.
"Our goal is to make the American dream of home ownership a reality for more people in Oregon," said Brigetta Olson, deputy director for Willamette Neighborhood Housing Services. "We have five of the state's most experienced housing agencies championing this effort together."
According to Olson, pre-purchase home buyer education should be the first step for anyone thinking about buying a home.
"We want to help people become successful long-term home owners by giving them the knowledge and tools they need to make informed home buying decisions," said Olson. "Taking a home buyer class, either online or in person, can make them eligible for down payment assistance programs and help them access better financing options."
HomeSmart Oregon isthe official licensed eHome America provider for the state and includes founding partners Willamette Neighborhood Housing Services, Portland Housing Center, HomeSource of NeighborImpact, NeighborWorks Umpqua, and NEDCO (Neighborhood Economic Development Corporation).
"We believe that HomeSmart Oregon will reach people who otherwise might not take advantage of pre-purchase education," said Olson. "Currently, many Oregonians are not able to access home buyer classes for a variety of reasons, including challenges with scheduling, distance, travel, child care and language barriers. It is our hope that the convenience of online home buyer classes in both English and Spanish will increase knowledge and home ownership throughout the state."
Eat24 takes advantage of the world's fastest web browser with new extension and app.
SAN FRANCISCO, Aug. 14, 2012 /PRNewswire/ -- Eat24.com, the quintessential destination on the web for ordering delivery and takeout, has released a brand new Chrome extension, part of an ongoing effort to make ordering food online even easier. Now a single mouse click connects users to over 20,000 restaurants in over 750 cities nationwide, with more being added every day.
"Pinterest recipes always look delicious, but after a long day at work, we'd rather download food directly into our mouths. That's exactly what our Google extension does. No matter where you are on the Internet, a bacon cheeseburger is only one click away," says Nadav Sharon, co-founder of Eat24.
The launch of Eat24's Chrome extension is the first of its kind and has already seen hundreds of downloads in the first few days. By simply installing the extension, users will have quick, immediate access to Eat24's most popular site features. In one click they can start a new order, re-order favorites, check their order status with 24/7 live support, or add a quick note to remind themselves to order a dish again, or avoid it completely. Plus with an integrated messaging system, they will receive exclusive coupons, announcements, and special offers as soon as they become available.
"We often find ourselves working late, long hours and sometimes we forget to eat," says Nadav. "Whether you're tired, drunk, or just plain lazy, we want to make your online ordering experience effortless. So until your browser learns how to cook, this will be the easiest, fastest way to order food on the web."
About Eat24
Eat24, the premier destination for fast and easy online food ordering, brings users access to over one million dishes from 20,000 local restaurants in 750 cities nationwide. Through the company's free service on Eat24.com, customers can search for local restaurants by cuisine, dish or proximity to home, read user reviews, receive exclusive discounts and complete their order in one streamlined process from start to finish. Founded in 2008, Eat24 is a privately held company headquartered in the San Francisco Bay area. To learn more about Eat24, please visit http://www.Eat24.com, facebook.com/eat24hours and http://twitter.com/eat24.
Ahlsell Selects Stibo Systems to Support its Growth Strategy
ATLANTA and READING, England, August 14, 2012/PRNewswire/ --
Stibo Systems STEP MDM platform enables the leading Swedish distributor of
installation products and tools to streamline its ever-growing product range
Stibo Systems [http://www.stibosystems.com ], the Strategic Information Management
Technology and Solutions Company(TM), today announced that Ahlsell in Sweden will
implement Stibo Systems' market-leading STEP MDM platform
[http://www.stibosystems.com/Global/Explore-Stibo-Systems/Our-Technology/STEP-Overview.aspx ]
across its Russian, Scandinavian and Baltic operations. Ahlsell is the leading
Scandinavian distributor of products and services within heating & plumbing, electrical,
tools and machinery, refrigeration and Do It Yourself (DIY). As the strategic information
relevant to its expanding range of 1.2 million products, as well as the number of
marketing channels continues to increase, Ahlsell realized the need to streamline their
purchasing and marketing processes by investing in a proven Master Data Management system.
Jonny Kohlstrom, business process and business development manager at Ahlsell, says,
"STEP will become Ahlsell's product Master Data Management hub. We believe it will improve
Ahlsell's time to market by introducing monitored workflows on all processes, and cut down
the time to synchronize product information. This is especially important when acquiring
new companies, but also to keep product information synchronized between countries and
between suppliers and Ahlsell. We will use automated processes for gathering product
information with STEP's Supplier Portal and use branch-specific taxonomies such as ETIM.
On top of that, we want to enable our customers to accelerate searches for the right
products in Ahlsell's internet shop and through all other marketing channels by improving
product data quality with STEP."
The implementation of Stibo System's STEP platform underpins Ahlsell's continued
commitment to its customers and its overall strategy of both organic growth and growth
through acquisitions.
"We see a great potential for increased efficiency, and regard this investment as a
strategically important choice for Ahlsell," says Gunnar Haglund, CFO Ahlsell. "We
selected Stibo Systems STEP platform because it is definitely the best PIM system with the
broadest offer we have seen, which is also underlined by the fact that STEP has won awards
as best PIM from both Ventana
[http://www.stibosystems.com/Global/News-Events/Show-Press-Release-Item.aspx?Action=1&NewsIdW9&PID 111 ]
and Gartner. Stibo Systems project team is very responsive and showed
they understand our business needs."
STEP will be implemented to harmonize Ahlsell's product information so it is accurate
and complete, and so that the products in stock and the products available through the
many marketing channels-from eCommerce to printed catalogues-are aligned.
"Stibo has supported the complex needs of international B2B distributors for more than
35 years, and we are very happy to welcome Ahlsell to our growing customer community,"
says Mikael Lyngso, CEO, Stibo Systems. "We are confident that our partnership with
Ahlsell will be fruitful and we look forward to bringing them many business benefits, such
as increased revenue, reduced overall costs and improved agility."
Stibo Systems, the Strategic Information Management Company provides technology and
solutions that enable organizations to manage their strategic information on a global
scale through an integrated process. Stibo Systems' STEP technology is a flexible, uniform
Master Data Management (MDM) platform that provides the business with a single trusted
source of operational information for the entire enterprise. Stibo Systems' global
customers include GE, Sears, Siemens, Target and Thule. Stibo Systems is a subsidiary of
the privately held Stibo A/S group, originally founded in 1794 with corporate headquarters
in Aarhus, Denmark. For more information, visit http://www.stibosystems.com.
Media contacts:
Angela Culver
Titel: Marketing Director
Telefon: +1-678-797-8499
ancu@stibo.com
Heroes And Villains Battle Across Gotham City And Metropolis In DC Universe(TM) Online's Next DLC Pack
SAN DIEGO, Aug. 14, 2012 /PRNewswire/ -- Sony Online Entertainment, LLC (SOE) today announced that Hand of Fate, the fifth downloadable content (DLC) pack for DC Universe(TM) Online (DCUO), will be available for download on the PC and PlayStation®3 computer entertainment system this September. Hand of Fate will challenge players to return to Gotham City and Metropolis to experience high-level, team-focused Operations that span the iconic cityscapes. This DLC will also provide players with new Utility Belt Attachments and introduce magic-powered Legends PvP characters, as well as a multitude of exhilarating new side missions.
"Hand of Fate is serial in nature and features massive, team-oriented Operations," said Jens Andersen, creative director on DC Universe Online. "We want to provide players with unique Hero and Villain experiences that immerse them in the most iconic DC Comics locations: Gotham City and Metropolis. What we hope players find in this DLC are emergent game play moments that challenge and reinvigorate them in the open world."
Hand of Fate will throw players into hours of new adventures and content:
-- Utility Belt Attachments - Utility Belt Attachments will expand the
trinket load-out from one to up to four slots, allowing players to equip
multiple trinkets and consumables at once. All Utility Belt Attachments
have at least two slots, while some also have upgradeable slots! Utility
Belt Attachments give players more flexibility and options in the heat
of combat without having to swap out items.
-- New Legends Characters - Hand of Fate will introduce the first arcane
characters to Legends PvP. The Lord of Order, Doctor Fate and the
treacherous sorcerer Felix Faust make their playable debut in Legends
PvP as magic-wielding hand-blasters who conjure powerful spells and
summon allies to their aid.
-- Operations - Six intense new episodes designed for group play - three
Heroic and three Villainous - will be unleashed upon players under the
direction of Doctor Fate and Felix Faust. Heroes will be called to help
the Lords of Order protect innocent souls from the forces of darkness.
Villains must complete perilous missions for Felix Faust to reap his
rewards.
-- Side Missions - As players battle through the six Operations, numerous
side missions will arise that take players all over Metropolis, Gotham
City, and beyond, pitting them against previous adversaries and new
dangers that have arisen.
DCUO's Hand of Fate DLC pack will be a free download for the game's Legendary members and will be available for purchase to Free and Premium players via the PlayStation®Network, the in-game Marketplace, or for PC players via the DCUniverseOnline.com website.
DCUO is licensed by Warner Bros. Interactive Entertainment on behalf of DC Entertainment. For more information about DCUO, visit http://www.DCUniverseOnline.com.
About DC Universe Online
Lex Luthor has traveled back through time with news of a dire future: While the heroes and villains spent years battling amongst themselves, Brainiac has been feeding on their powers, building strength to return to Earth and destroy humanity. To change the future, Lex has come back to set off a device that bestows super powers to thousands of every-day citizens and give humanity a fighting chance. Can Brainiac be stopped, or is this another nefarious Lex Luthor plot?
For the first time, players and fans will be able to enter the DC Universe as an active force for good or evil. A massively multiplayer experience, DC Universe Online delivers unparalleled high-energy, physics-powered combat that brings the player's extraordinary powers to life.
DC Universe Online was created in the artistic vision of legendary comic book artist Jim Lee, and set within a world created by famous DC writers including Geoff Johns and Marv Wolfman.
Rated T for Teen with Mild Blood, Mild Language, Mild Suggestive Themes and Violence, DC Universe Online is available for the PC and the PlayStation®3 computer entertainment system. DCUO Legendary access is available for a $14.99 monthly fee.
About SOE
Sony Online Entertainment, LLC (SOE) is a recognized worldwide leader in massively multiplayer online games. Best known for its blockbuster hits and franchises, including EverQuest(®), EverQuest(®)II, Champions of Norrath(®), PlanetSide(®), Free Realms(®), Clone Wars Adventures(TM) and DC Universe Online(TM), SOE creates, develops and provides compelling online entertainment for a variety of platforms. SOE is building on its proven legacy and pioneering the future of online worlds through creative development and inspired gameplay design for audiences of all ages. To learn more, visit http://www.soe.com.
SOE, the SOE logo, EverQuest, Champions of Norrath, PlanetSide and Free Realms are registered trademarks of Sony Online Entertainment, LLC. All other trademarks and trade names are properties of their respective owners. All rights reserved.
About Warner Bros. Interactive Entertainment
Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Group, is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all current and future platforms, including console, handheld and PC-based gaming for both internal and third party game titles.
About DC Entertainment:
DC Entertainment, home to iconic brands DC Comics (Superman, Batman, Green Lantern, Wonder Woman, The Flash), Vertigo (Sandman, Fables) and MAD, is the creative division charged with strategically integrating its content across Warner Bros. Entertainment and Time Warner. DC Entertainment works in concert with many key Warner Bros. divisions to unleash its stories and characters across all media, including but not limited to film, television, consumer products, home entertainment and interactive games. Publishing thousands of comic books, graphic novels and magazines each year, DC Entertainment is the largest English-language publisher of comics in the world. In January 2012, DC Entertainment, in collaboration with Warner Bros. and Time Warner divisions, launched We Can Be Heroes--a giving campaign featuring the iconic Justice League super heroes--to raise awareness and funds to fight the hunger crisis in the Horn of Africa.
Educreations Announces $2.2mm Series A from Accel Partners & NewSchools Venture Fund
Over 50K teachers and 12K schools using Educreations to "flip the classroom" and provide personalized learning
PALO ALTO, Calif., Aug. 14, 2012 /PRNewswire/ -- Educreations, the creators of the Educreations Interactive Whiteboard app, announced today the completion of a $2.2 million Series A financing round from Accel Partners and NewSchools Venture Fund. The financing will enable the company to expand its rapidly growing mobile learning platform and continue pursuing its vision of making personalized learning available to everyone. Educreations was founded by former RockYou product manager Wade Roberts and engineer Chris Streeter.
The company was incubated in ImagineK12, a Silicon Valley-based accelerator program for education technology startups. Angel investors participating in the round include Matthew Greenfield, Tabreez Verjee, and David and Julia Popowitz.
The startup's app transforms the iPad into a recordable, interactive whiteboard that captures voice and handwriting to produce video lessons. Educreations hosts these lessons online, where they can be shared publicly or with a private group. Students and teachers from around the world can replay the video lessons in any web browser, or from within the iPad app. Since launching only six months ago, more than 50,000 teachers have created and shared lessons on the Educreations platform, and it's now being used in over 12,000 schools and in 117 countries.
Two significant trends in the education sector are driving the rapid adoption of Educreations' mobile learning platform: 1) the proliferation of mobile devices, particularly iPads, in K-12 classrooms, and 2) the growing interest among teachers to leverage online video to reach students. During Apple's latest earnings call, CFO Peter Oppenheimer reported that the June quarter was the best ever for iPad sales to educational institutions. This was particularly true in the K-12 market, where iPad sales nearly doubled from a year ago to over 1 million. Notably, sales of the iPad outperformed Macs two to one, indicating a shift in preference from traditional computing to interactive, touch-based learning.
"Educreations enables me to teach my students outside the walls of my classroom and gives me the freedom to spend more time developing hands on learning activities," said Chris Ming, a high school chemistry teacher in Atlanta. "The recorded lessons allow my students to have anytime access to me and the course content and, as a result, student confidence and grades have increased in my chemistry classes."
"There are millions of fantastic teachers in the world, and we want to recognize them and celebrate their work," says Educreations CEO Roberts. "We're aiming to empower teachers by helping them reach and impact students outside the classroom, and to provide every student with access to the best teachers for them."
As part of Educreations' fundraising, Accel's Rich Wong will join the company board. "We're excited to work with Chris and Wade at the confluence of the mobile and edutech markets," said Wong. "The proliferation of tablets and mobile devices over the next 5+ years will change the best practices for teaching, and we believe Educreations will be at the forefront of this wave."
The Educreations founders have been impressed with the creativity and resourcefulness of their user base. "In addition to teachers, lessons have been created by sports coaches, scientists, artists, musicians and others," said Chris Streeter. "We see no limits to the potential offered by this platform."
About Accel Partners
Founded in 1983, Accel Partners has a long history of partnering with outstanding entrepreneurs and management teams to build world-class businesses. Accel today invests globally using dedicated teams and market-specific strategies for local geographies, with offices in Palo Alto, New York City, London and Bangalore; as well as in China via its partnership with IDG-Accel. Accel has helped entrepreneurs build over 300 successful companies, many of which have defined their categories, including 99designs, Actuate, AdMob, Agile Software, Alfresco, Angry Birds (Rovio), Atlassian, BBN, Bonobos, Braintree, Brightcove, Cloudera, ComScore, Diapers.com (Quidsi), Dropbox, Etsy, Exclusively.in, Facebook, Flipkart, Fusion-IO, Gameforge, GlamMedia, Groupon, Imperva, Infinera, Interwoven, IronPlanet, JBoss, Kayak, Lookout, Macromedia, metroPCS, MoPub, Myntra, OPOWER, Polycom/PictureTel, Playfish, Portal Software, QlikTech, Rapt, Real Networks, Redback, Responsys, Riverbed, Spotify, Squarespace, Sunrun, Trulia, UUNet, Veritas, Walmart.com, Webroot, Wonga, XenSource and Zimbra. For more information, please visit the Accel Partners web site at http://www.accel.com find us on Facebook at http://www.facebook.com/accel.
About NewSchools Venture Fund
NewSchools Venture Fund is a not-for-profit organization working to close the achievement gap by funding and supporting entrepreneurs who are creating innovative solutions to the problems in public education so that all children have the opportunity to succeed in college and beyond. Since our founding in 1998, NewSchools has invested $180 million in more than 90 nonprofit and for-profit educational organizations working to promote student achievement. Recognizing that neither private charity nor capital markets alone are enough to solve the problem of education inequality, we blend the best of both approaches to ensure an excellent education is available to every child. We actively share what we've learned through our investments, bring together educational leaders from across the country, and advocate for smart policies at the federal level. Learn more at http://www.newschools.org.
PLAYMOBIL Ready to Board Smartphones and Tablets for the First Time
All the iconic figurines from PLAYMOBIL's famous pirates range gathered into one game
PARIS, August 14, 2012/PRNewswire-FirstCall/ --
Gameloft, a leading global publisher of digital and social games, and PLAYMOBIL have
announced a worldwide exclusive partnership for the development of the PLAYMOBIL Pirates
game for smartphones and tablets. For over 38 years, PLAYMOBIL has been a major player in
the toy market. Since its launch in 1974, over 2.5 billion figures have been produced and
are enjoyed by children around the world. Gameloft is the first publisher to develop a
game based on the famous PLAYMOBIL's franchise on mobile devices.
Immersing in the original world of PLAYMOBIL Pirates, players can meet up with the
most iconic toys from the pirates range, from the classic figurines to the newest
additions. Users must build their own pirate camp and recruit crew members while
completing quests and mini-games. The modeling will remain faithful to the PLAYMOBIL
characters, and the exciting pirate universe will delight fans of the franchise and a wide
audience of gamers alike.
"We are thrilled to collaborate with a leader in digital games," said Christian
Buchner, Project Manager New Media, from PLAYMOBIL. "By featuring our world-famous
pirates' toys in an innovative and user-friendly digital game, Gameloft supports us in
bringing PLAYMOBIL fans a new, totally immersive gaming experience."
"PLAYMOBIL is one of the most famous children's brands in the entertainment world and
we're excited to be the first publisher to bring these hugely popular toys to life on
digital platforms," said Gonzague de Vallois, Vice President of Publishing at Gameloft.
"We've put a lot of effort into creating a gaming experience that remains faithful to the
fascinating PLAYMOBIL universe, from the famous pirate ship to the brand's unique
characters."
PLAYMOBIL Pirates will be available for free on iOS and Android smartphones / tablets,
by the end of 2012.
About Gameloft:
A leading global publisher of digital and social games, Gameloft(R) has established
itself as one of the top innovators in its field since 2000. Gameloft creates games for
all digital platforms, including mobile phones, smartphones and tablets (including
Apple(R) iOS and Android(R) devices), set-top boxes, connected TVs and consoles. Gameloft
operates its own established franchises such as Asphalt(R), Real Football(R), Modern
Combat, and N.O.V.A.: Near Orbit Vanguard Alliance(R), and also partners with major rights
holders including Marvel(R), Hasbro(R), FOX(R), Mattel(R) and Ferrari(R).
Gameloft is present on all continents, distributes its games in over 100 countries and
employs over 5,000 developers.
Gameloft is listed on the Paris Stock Exchange (ISIN: FR0000079600, Bloomberg: GFT FP,
Reuters: GLFT.PA). Gameloft's sponsored Level 1 ADR (ticker: GLOFY) is traded OTC in the
US.
ABOUT PLAYMOBIL and geobra Brandstatter GmbH & Co.KG
Geobra Brandstatter GmbH & Co.KG - headquartered in Zirndorf, Germany - is the
producer of PLAYMOBIL and Germany's largest toy manufacturer. The 7.5 cm tall PLAYMOBIL
figure is the cornerstone of this creative toy system, which is a multi-year winner of
international awards. The imaginative role play with historical and modern play themes is
fascinating children and is highly valued by parents and educational practitioners. Since
its launch in 1974 2.5 billion PLAYMOBIL figures have been produced. The company
distributes its toy system consisting of around 30 different play themes in more than 65
countries and employs more than 3,500 people. Worldwide turnover for the Brandstatter
Group rose to a record level of 564 million Euros in 2011. Subsidiaries in the United
States, Canada, France, Great Britain, Belgium, the Netherlands, Luxembourg, Austria,
Switzerland, Italy, Greece, Mexico, Spain and Scandinavia make up the majority of the 69
per cent export share. PLAYMOBIL's certified high quality is guaranteed by using company
owned European production sites in Germany, Malta, the Czech Republic and Spain. For more
information, please visit http://www.playmobil.com.
Press Contact:
Jessica W. Lewinstein
NA PR Manager
+1-415-265-5725
Jessica.Lewinstein@Gameloft.com
FileWave(TM) introduces "Lightning" for OS X 10.7 Lion and 10.8 Mountain Lion.
SAN FRANCISCO, Aug. 14, 2012 /PRNewswire/ -- FileWave's Lightning is a free imaging tool designed to work with Apple's new Thunderbolt(TM) technology. FileWave's Lightning allows for the creation and deployment of never-booted ASR images, based on 10.7 Lion and 10.8 Mountain Lion installers. Once the base image is created, any PKG or self-contained OS X App can be added and sorted in a simple drag and drop interface. Lightning also fully utilizes the new Mountain Lion Notification Center. Lightning allows users to drag larger images that have been prepared by other tools into the imaging library, where they will be deployed using either a Thunderbolt, USB or FireWire port. FileWave Lightning is free for download at http://www.filewave.com/lightning
FileWave designs industry-leading software deployment, imaging, inventory, client and mobile device management tools. The FileWave and Inventory suites allow IT administrators to easily control their software and hardware in complex, multi-platform environments. FileWave is best known for their patented file-level deployment technology, which allows granular control of software deployments.
For more information on FileWave's solutions, please visit http://www.filewave.com
Casio G-Shock Kicked Off Their 30th Anniversary At An Event Recognizing Past Achievements And Unveiling Upcoming Products
Headline Performer and World-Renowned Rap Recording Artist Eminem Announces G-Shock Collaboration Released in 2013
NEW YORK, Aug. 14, 2012 /PRNewswire/ -- G-Shock hosted an exclusive 30th Anniversary event at The Manhattan Center in New York City where Slaughterhouse was the opening act for Eminem who took the stage for a private concert following the news of a G-Shock and Eminem collaborative timepiece that will be released in Fall of 2013. Prior to the performance an intimate meet-and-greet with the G-Shock athlete roster and the creators of the legendary timepiece, media and brand friends were privy to a retrospective of G-Shock's innovative technology and preview of upcoming product releases during a multimedia press conference.
Throughout the event space, new collaboration models between Eric Haze, DGK, Clot and Burton were showcased in addition to limited edition 30th Anniversary tribute models set to hit stores later this year.
Slim Shady's crew Slaughterhouse, and DJ Drama entertained the maximum capacity crowd of over 2,000 guests, while notables from the industries of fashion, film, music and art enjoyed the raucous performance from the VIP section.
In attendance were G-Shock athletes Nigel Sylvester, Stevie Williams, Pedro Barros, Kazu Kokubo, Joel Centeio and G-Shock's creator, Kikuo Ibe and CEO of Casio America, Shigenori Itoh.
Celebrities such as Adrienne Bailon, Bryan Greenberg, Busta Rhymes, Chaske Spencer, Daniel Sunjata, Ice-T & Coco, Jim Sturgess, John Leguizamo, Ludacris, Paula Garces, Prince Lorenzo Borghese, Rocsi Diaz, Ronnie Ortiz, Sammi "Sweetheart" Giancola, Stephen Baldwin, Tinsley Mortimer, Dee & Ricky, Roxy OxyCottontail, DJ Flash, and the cast from Kings of New York Tim Kash, Andrea McCormick, Isaiah Trusty, Tanz Watson, Sebastian Tome, Danielle Knudson also attended to celebrate the kick-off G- Shock's 30(th) Anniversary
Please use the link below to download event imagery shot by Jay Lewis:
G-SHOCK 30th ANNIVERSARY KICK-OFF
Please use the link below to download event imagery from Jeremy Deputat:
G-SHOCK x EMINEM
Please use the link below to download event imagery from Getty Images:
G-Shock 30th Kick-Off Red Carpet Images
About Casio America
Casio America, Inc., Dover, N.J., is the U.S. subsidiary of Casio Computer Co., Ltd., Tokyo, Japan, one of the world's leading manufacturers of consumer electronics and business equipment solutions, established in 1957. Casio America, Inc. markets calculators, keyboards, digital cameras, business projectors, disc title and label printers, watches, cash registers and other consumer electronic products. Casio has strived to realize its corporate creed of "creativity and contribution" through the introduction of innovative and imaginative products. For more information, visit http://www.casiousa.com
MEDIA INQUIRIES FOR CASIO:
Sarah Bronilla / Amanda Eufer
exposure Communications LLC
(212) 226-2530
sarahb@exposure.net
amanda.eufer@exposure.net
E. Garcia / S. VanderSchans
CASIO AMERICA, INC.
(973) 361-5400
egarcia@casio.com
svanderschans@casio.com
GUATEMALA CITY, Aug. 14, 2012 /PRNewswire/ -- RAWR! Interactive have released their debut title, Count to a Billion, ridiculously intense arcade action for iPhone.
The goal is simple, 90 seconds to try and score billions and billions of points by multi-tapping and swiping furiously on increasingly challenging widgets.
This is not your laid-back, single-tap angry animal tossing game. This is an ultra-intense mega-masher where you'll have to use all five fingers, have incredible speed and precision, and strong physical endurance to reach the heights of hundreds of billions of points.
Master all three types of widgets: the mega-mashers, the tricky sequentials, and the slippery sliders. Become adept at tapping furiously on moving targets and sliding precisely along a path while scoring ridiculous amounts of points.
Earn over 60 ridiculously challenging awards including "Tap-Dancer," "Radioactive Billionaire," "Graceful Mash!" and the almost-impossible "Super Nova" worth 100 Billion points.
Wear a sweat band. Trust us, you'll need it.
FEATURES:
-- 30+ ridiculously intense widgets to master
-- Over 60 ridiculously challenging achievements to earn
-- Climb up 5 skill-based leagues and 50 levels of experience to unlock new
widgets.
-- Practice Room - go from ridiculously embarrassing, to ridiculously good
-- Ridiculously easy to learn - Quick and simple tutorial to master the
basics
-- Ridiculously hard to master - Your first billion comes easy, but can you
win the Super Nova Award worth 100 Billion points?
-- Ridiculously intense music - by world-renowned producer and DJ Santiago
Nino
-- Ridiculously competitive - Compete against friends and the world through
Game Center
-- Ridiculously massive amount of points!
-- Kamcord: see instant replays of your game and upload to YouTube to show
off your ridiculously high-scoring game.
PRESS QUOTES:
"...the most hyper-active and potentially super addictive iOS game I've ever seen." - Annie Gaus, Revision3
"This game is so fast and so fun it will make your head spin and your fingers hurt." Lory Gil, AppAdvice
"This game gives 'button masher' a whole new meaning" - AppSpy
ITUNES LINK
Count to a Billion: ?http://bit.ly/CountToABillion
SOURCE RAWR! Interactive
RAWR! Interactive
CONTACT: Pedro Alejandro Wunderlich - Co-Founder, Creative Director, +502-41500100, pedro@rawrinteractive.com
352 Media Group Expands Services to Include Media Buying and Advertising
GAINESVILLE, Fla., Aug. 14, 2012 /PRNewswire/ -- 352 Media Group is no longer just about websites.
The web development and digital marketing agency is expanding their service offerings to include branding, media strategy, media buying, and broadcast production, according to a recent press release.
"Web marketing is only one piece of the puzzle," said Peter Van Rysdam, Chief Marketing Officer at 352 Media Group. "By offering branding, media buying and even traditional forms of advertising, we're able to truly offer our clients a complete marketing solution."
To lead this new venture, the company brought on Damion Wasylow and Melissa Morris, formally of Group Five + Associates. Combined, they have more than 23 years of experience in media buying and branding.
"352 Media Group has amazing in-house talent," Wasylow said. "The team is passionate about producing outstanding work and that translates to results. By joining 352, our combined client base will now benefit even more."
About Damion Wasylow
Damion Wasylow has worked in advertising and marketing for 18 years. He began his career as a graphic designer with the Tampa Bay Times (formally St. Petersburg Times) in 1994. He joined Group Five + Associates as a designer and copywriter in 1999. There, he expanded his abilities to include media buying, creative direction and account management. He spearheaded award-winning campaigns for dozens of clients including the Florida Department of Health, Cox Communications and Healthcare Corporation of America.
About Melissa Morris
Melissa Morris moved to Gainesville, Florida 10 years ago where she graduated from the University of Florida with a degree in Advertising. She began her advertising career at a yellow pages company where she sold print and online campaigns in three different markets. She then moved to Group Five + Associates and handled projects and media placement for clients like Cox Communications, the Alachua County Office of Waste Alternatives and the Florida Department of Health.
About 352 Media Group
352 Media Group delivers a better experience. As a full-service Web development and digital marketing company, 352 Media Group provides a complete approach to business development, including Web design & strategy, Web and mobile application development, and Web marketing. Headquartered in Gainesville, FL, 352 Media Group services clients nationwide with offices in Atlanta and Tampa.
MEDIA CONTACT Erin Everhart, eeverhart@352media.com, 877-352-6334
Over 100,000 Players With New Version In The Works
LEAMINGTON SPA, U.K., Aug. 14, 2012 /PRNewswire/ -- DNA Dynamics, Inc. (OTC Pink: DNAD),a global developer and publisher of mobile video games and applications, today announced that its Fast-Paced Action RPG, Warheads: Medieval Tales, now has over 100,000 players.
Since its full release in May this year, Warheads: Medieval Tales has pulled in over 100,000 fans to its quirky and easy to play game style. Those players have undertaken over 750,000 unique game sessions and seen over 50,000 items purchased. Ed Blincoe, DNA's Chairman, President and CEO, explains, "Warheads has been a huge leap forward for DNA. We started out with a full sprint on the title and now we're into the marathon. The game continues to evolve and update and we're committed to the brand for the long term."
A new version of Warheads is currently in production at DNA Studios which will focus on greatly increasing player retention and monetization along with updating the new player experience. The game's subtitle will undergo a name change with "Medieval Tales" being replaced by "Battle", continued Blincoe. "We want players to instantly recognize what Warheads is all about. By renaming it to Warheads Battle we give prospective players a good idea of the game and increase their propensity to buy," he said.
Warheads Battle is expected to be released in September.
About DNA Dynamics, Inc.
Headquartered in Leamington Spa in the United Kingdom, DNA Dynamics is a worldwide developer and publisher of graphically rich, interactive entertainment currently delivered on iOS®, Android(TM), Apple Mac® and PC. Through its operating subsidiaries, the Company has created, acquired or licensed a portfolio of highly recognizable or emerging brands that broadly appeal to its consumer demographics, ranging from children to adults and casual gamers to serious enthusiasts. For more information, please go to http://www.dnadynamics.net. You can also follow the Company on Facebook and Twitter.
For more information please email info@dna-interactive.com.
Forward-Looking Statements
This press release may contain forward-looking statements, including information about management's view of DNA Dynamics, Inc.'s future expectations, plans and prospects. In particular, when used in the preceding discussion, the words "believes," "expects," "intends," "plans," "anticipates," or "may," and similar conditional expressions are intended to identify forward-looking statements. Any statements made in this news release other than those of historical fact, about an action, event or development, are forward-looking statements. These statements involve known and unknown risks, uncertainties and other factors, which may cause the results of DNA Dynamics, its subsidiaries and concepts to be materially different than those expressed or implied in such statements. Unknown or unpredictable factors also could have material adverse effects on DNA Dynamics' future results. The forward-looking statements included in this press release are made only as of the date hereof. DNA Dynamics cannot guarantee future results, levels of activity, performance or achievements. Accordingly, you should not place undue reliance on these forward-looking statements. Finally, DNA Dynamics undertakes no obligation to update these statements after the date of this release, except as required by law, and also takes no obligation to update or correct information prepared by third parties that are not paid for by DNA Dynamics.
Simplify Your Mobile Media Experience with RealPlayer for Android - One App for Music, Videos and Photos
RealNetworks Introduces All-in-one Mobile Media Player from One of the World's Most Recognized Brands in Media Players - Plus In-App Upgrade for Premium Features to Personalize Your Experience
SEATTLE, Aug. 14, 2012 /PRNewswire/ -- So, you just got your new Android Smartphone or tablet and there seems to be an app for just about everything. Why consider adding another media player? Your mobile digital media experience doesn't have to be so complex!
RealNetworks Inc. (NASDAQ: RNWK) today introduced the RealPlayer app for Android - an all-in-one app for music, videos and photos - that provides a much easier way to manage your mobile media experience. RealPlayer continues to be one of the most recognized media player brands in the world. According to the June 2012 survey by Forrester Research, Inc., "Q2 2012 Forrester Online Omnibus", the brand had 84% awareness in the US.*
The RealPlayer app for Android offers an easier way to enjoy music, videos and photos on the go. It simplifies the experience by letting you get all your entertainment with just one click -eliminating the need for multiple players and apps to browse your music; play your videos; get your photos; and connect and share on Facebook, Twitter and other social media.
See a video demo of the RealPlayer app for Android here:
Acclaimed as one of the most popular media players for Android while still in Beta, with more than 11.2 million customers and one of the top three rated music players on Google Play, the RealPlayer app for Android just got better in its first commercial mobile release.
Now, in addition to its free full-functionality player, RealNetworks today introduced an in-app upgrade with new personalization capabilities, as well as expanded international support in nine languages.
The new in-app premium feature package adds a host of new capabilities, including an equalizer, metadata discovery, widgets, many other personalization tools and, for the first time, RealAudio and RealVideo (RMVB) support. This upgrade is available for a one-time charge of US$4.99, and as you would expect, no advertisements. For a full list of features and to catch our demo, go to Google Play.
"This is the media player that people want," said Scott Uomoto, SVP Consumer and Helix Divisions of RealNetworks. "It delivers on what RealNetworks does best: helping people simplify, connect to, and enjoy their digital media in the increasingly complex world of mobile media. We drew on the rich heritage of the RealPlayer media platform, which has close to 500 million installs over the last 2.5 years --with 190 million installs alone over the last 12 months-- and is one of the most recognized brands in media players worldwide."
Key Features of the RealPlayer app for Android include the ability to:
-- Easily Organize & Play Music - Use an intuitive interface, metadata
discovery, widgets and voice-controlled search.
-- Listen to Music Your Way - You are the DJ with an equalizer, playlist
editor, cross fade and personalized radio.
-- Share Your Media - Show off your media on Facebook, YouTube, Flickr and
Picasa.
To meet the needs of its growing international audience, the RealPlayer app is now localized and available in simplified and traditional Chinese, Japanese, Korean, Spanish, French, German, Italian, and Brazilian Portuguese in addition to English.
The RealPlayer app can be downloaded on Google Play.
About RealNetworks
RealNetworks creates innovative applications and services that make it easy for people to connect with and enjoy digital media. RealNetworks invented the streaming media category in 1995 and continues to connect consumers with their digital media both directly and through partners, aiming to support every network, device, media type and social network. RealNetworks corporate information is located at http://www.realnetworks.com.
RealNetworks and RealPlayer are registered trademarks of RealNetworks, Inc. All other trademarks, names of actual companies and products mentioned herein are the property of their respective owners.
Dean Leffingwell and Scaled Agile, Inc. Announce New Scaled Agile Framework at Agile2012 Conference
Leffingwell developed the Scaled Agile Framework(TM) to help enterprises successfully and efficiently scale Agile software development practices beyond small work groups
BOULDER, Colo. and DALLAS, Aug. 14, 2012 /PRNewswire/ -- Agile2012 Conference -- Dean Leffingwell, president of Leffingwell, LLC., and long-time Agile development thought leader, today announced the availability of the Scaled Agile Framework ("SAFe"), a knowledge base of proven practices for scaling Lean and Agile development within larger enterprise IT and software development organizations. The framework, being debuted at Agile2012 with implementation partners IconATG and Blue Mercury Consulting, provides a practical and systematic approach to scaling Agile beyond small teams, and is being offered as on-line content or via public or private training courses through the Scaled Agile Academy and their training partners. For complete information visit ScaledAgileFramework.com.
"Our modern world runs on software and in order to keep pace, practitioners must build increasingly complex and sophisticated software systems," said Leffingwell. "Doing so requires larger teams and continuously rethinking the methods and practices we use --part art, science, engineering, mathematics and social science-- to organize and perform these important activities. Based on the proven advantages and innovations brought to us by Agile development practices, including Lean, Scrum, XP and Kanban, the Scaled Agile Framework represents one such set of advances, one designed exclusively for use at enterprise scale."
The Scaled Agile Framework consists of approximately 200 pages of guidance and practices for implementing software agility at enterprise scale. It has been successfully deployed in enterprises with hundreds, and even thousands, of software developers. Principal contributors to the framework include Drew Jemilo, Colin O'Neill, Alex Yakyma and Alan Shalloway. The framework includes a "Big Picture" user interface that serves as a primary graphic element to highlight individual roles, teams, activities and artifacts necessary to scale Agile from the team to the enterprise level.
Leffingwell continued: "Together with our partner software enterprises and our implementation teams, we have been developing this framework for more than six years, and we have decided to offer it in public-facing form, so that every practitioner, team, program and enterprise can enjoy the personal and business benefits of delivering ever better software at an ever faster pace."
Ryan North, Chief Agile Evangelist at Mitchell International notes: "We have been successfully applying the Scaled Agile Framework for the last year, and we are excited about the improvements in quality and productivity that the framework is providing. The teachings of Leffingwell and his Scaled Agile partners have been extremely helpful in starting us down the path to achieving the benefits of Agile at scale."
The framework is available in public facing form so that enterprises can immediately leverage the guidance it provides. Enterprises can link to the individual guidance pages and copies of the Big Picture graphic can be downloaded at http://scaledagileframework.com/download.
For more information, contact info@scaledagileframework.com.
The contents of the framework are protected by Copyright of Leffingwell, LLC., and contents may not be copied or reproduced, in whole or in part, without the expressed permission of the copyright holder. Scaled Agile Framework is a Trademark of Leffingwell, LLC.
About Leffingwell, LLC. Along with his partners at Scaled Agile, Inc. and Scaled Agile Academy, Leffingwell, LLC. provides training, consulting and certification services in applying Lean and Agile development methods at enterprise scale. Dean Leffingwell, its president, is a 30+ veteran of the software industry, an entrepreneur, executive, author methodologist and consultant. As one of the world's most experienced scaled agile leaders, he developed the unique Scaled Agile Framework(TM) which combines Agile portfolio management, large-scale Agile architecture and an innovative Agile Release Train for successful program delivery. A former VP of Rational Software, he is the author of Agile Software Requirements, Scaling Software Agility and Managing Software Requirements, all from Addison-Wesley.
About Scaled Agile, Inc. The mission of Scaled Agile, Inc. is to facilitate enterprise Agile transformation through holistic adoption and to help clients achieve improved lean economics with SAFe. Visit http://www.ScaledAgile.com for more details or contact colin.oneill@ScaledAgile.com.
About Scaled Agile Academy. The mission of the Scaled Agile Academy is to develop leaders of enterprise Agile adoption and transformation worldwide through application of the Scaled Agile Framework. The Academy does so through training, implementation and consultant certification services. Visit http://www.ScaledAgileAcademy.com for details or contact drew.jemilo@scaledagile.com.
Guy Murrel
Catapult PR-IR
303-808-7793
gmurrel@catapultpr-ir.com
Two New NI CompactRIO Expansion Chassis Help Engineers Create Customizable Monitoring and Control Systems
News Highlights
- CompactRIO expansion chassis now include two new options that offer connectivity to industrial sensors through NI C Series mixed-signal-conditioned I/O modules.
- The 8-slot NI 9154 MXI-Express RIO expansion chassis is designed for applications that require high channel counts, increased throughput, and custom signal processing and control, such as rapid control prototyping, hardware-in-the-loop test and complex research applications.
- The 4-slot NI 9146 Ethernet RIO expansion chassis helps engineers easily add C Series mixed-signal-conditioned I/O to any PC or Ethernet network and is ideal for cost- and time-sensitive distributed monitoring or control applications.
AUSTIN, Texas, Aug. 14, 2012 /PRNewswire/ -- National Instruments (Nasdaq: NATI) today released the 8-slot NI 9154 MXI-Express RIO expansion chassis and the 4-slot NI 9146 Ethernet RIO expansion chassis. CompactRIO expansion chassis scale the breadth of the C Series platform to applications requiring hundreds or even thousands of I/O channels. Engineers can gain full control of the field-programmable gate array (FPGA) capabilities inside both chassis using the NI LabVIEW FPGA Module, which enables custom inline processing, closed-loop control, synchronization, and custom timing and triggering.
Quote
"The performance, customization, and expansion potential of the CompactRIO platform makes it an excellent long-term, scalable investment," said Albion W. Knight IV, president of Green Mountain Research, who is using CompactRIO and the MXI-Express RIO expansion system to create a next-generation missile test platform.
NI 9154 Features
-- High-throughput MXI-Express x1 interface for 200 MB/s multichassis
streaming bandwidth
-- Access to thousands of I/O channels from a single controller by daisy
chaining multiple CompactRIO devices, NI PXI chassis, NI industrial
controllers or PCs
-- Support for up to eight C Series mixed-signal-conditioned I/O modules,
enabling direct connectivity to any sensor on any bus
NI 9146 Features
-- Simplified software experience, which helps engineers seamlessly add
distributed monitoring and control to any Ethernet network
-- Instant access to FPGA-enabled I/O using LabVIEW from any Windows PC or
LabVIEW Real-Time controller
-- Diagnostic and auto-configuration features that simplify installation,
operation and maintenance
-- Low power consumption, quick startup times and rugged industrial
construction
Click to Tweet: Two new CompactRIO expansion chassis from @NIGlobal help #engineers build flexible monitoring/control systems http://bit.ly/TBXfAE
Learn more about the RIO platform with these additional resources:
Since 1976, National Instruments (http://www.ni.com) has equipped engineers and scientists with tools that accelerate productivity, innovation and discovery. NI's graphical system design approach to engineering provides an integrated software and hardware platform that speeds the development of any system needing measurement and control. The company's long-term vision and focus on improving society through its technology supports the success of its customers, employees, suppliers and shareholders.
Pricing and Contact Information
NI 9154 11500 N Mopac Expwy, Austin, Texas 78759-3504
Priced* from $2,299; EUR2,149;
YEN279,000 Tel: (800) 258-7022, Fax: (512) 683-9300
Web: http://www.ni.com/rio-
expansion/ Email: info@ni.com
NI 9146 11500 N Mopac Expwy, Austin, Texas 78759-3504
Priced* from $699; EUR649; YEN85,000 Tel: (800) 258-7022, Fax: (512) 683-9300
Web: http://www.ni.com/rio-expansion/ Email: info@ni.com
*All prices are subject to change without notice.
CompactRIO, LabVIEW, National Instruments, NI and ni.com are trademarks of National Instruments. Other product and company names listed are trademarks or trade names of their respective companies.
Editor Contact: Sarah Beck, (512) 683-5126
SOURCE National Instruments
Photo:http://photos.prnewswire.com/prnh/20080723/LAW030LOGO http://photoarchive.ap.org/
National Instruments
VonChurch Announces North America's First Recruiting Operation for iGaming
Online gambling laws poised to change, top digital entertainment recruiter offers companies a place to find the talent to grow
SAN FRANCISCO, Aug. 14, 2012 /PRNewswire/ -- Today VonChurch, the leading global Digital Entertainment recruiting firm, announced the opening of a new division designed to recruit exclusively for the North American iGaming market. This group will be the first of its kind catering to iGaming in the North American market, a growing part of what is already a $35 billion market globally.
"There are big iGaming opportunities emerging in the free-to-play and social gaming spaces," said Alex Churchill, CEO of VonChurch. "Both are markets where traditional gambling companies are lagging behind and VonChurch is the only firm that understands the talent needs of the companies poised to capitalize on this trend."
Since the Department of Justice opened the way for states to pass online gambling legislation in December 2011, states like California, New Jersey and Nevada have been pushing to pass laws that allow online gambling. Combining the mechanics of social gaming - 68.7 million users in the United States--with the stakes of gambling, iGaming looks to make a huge impact on U.S. gaming.
"Currently social casino gaming represents 13 percent of all the players on Facebook," said Churchill. "With the promise of changing laws becoming a reality, land based casino's are rushing into the social territory."
Because iGaming is new to the United States and requires a specialized skill sets, finding the right talent will be difficult for companies looking to grow in the iGaming space stateside. VonChurch is uniquely positioned to serve these companies already working with Ruby Seven Studio, Blue shell games and BitRhymes. The firm recruits for more than 250 companies in social, mobile and console gaming, including Kabam, Konami, PopCap, Disney, Rockstar Games and Sony.
About VonChurch
VonChurch is a recruiting firm working exclusively within the digital entertainment industry. We offer contract and permanent staffing solutions on both a local and global level to the social, console, mobile, MMO and interactive creative content niches that need top-tier talent.
Gamesys: Wonderland Slots Winner Wangles Huge Goodie Bag at Mad Hatter's Tea Party at Jackpotjoy!
LONDON, August 14, 2012/PRNewswire/ --
Jackpotjoy's latest winner wended his way down the rabbit hole, ended up in
Wonderland, and found his way back home - nearly twenty grand richer! His win was just the
latest in a long line of life-changing prizes awarded to Jackpotjoy players at the popular
Wonderland slots.
Our latest happy customer had even more reason to celebrate. Young Grant M - from an
undisclosed location - had marked his 21st birthday just 48 hours prior to his win. Grant
told Jackpotjoy in a statement released last week:
"I could not believe my luck. I'd had a great week off work and planned a weekend
celebrating my 21st birthday, which was on the Friday. Winning this money on Sunday made
it the best weekend of my life! I can now afford a deposit on a house of my own."
Congratulations are in order for Grant, who took home GBP19,896.
But he's just one of thousands of regular Wonderland players. The involved gameplay
and bonus rounds make for one of the most engaging online slots out there. For more slots
fun you can also have a look at Jackpotjoy's Facebook games
[http://www.jackpotjoyslots.com ] and find a game you like!
Probably the most attractive feature of the game is the four progressive jackpots
running throughout. And four jackpots = four ways to win. It's all about making your way
through the weirdness of Wonderland and finding the bonus games, each of which adds a
strange new leg to a very strange journey.
In the Croquet Bonus game, Alice and the Queen of Hearts compete in a tense croquet
match. Pick either of the two players to inhabit, and then try to guess the hoops with the
rewards. The Mad Tea Party game requires you to click on the teapot in order to win
prizes. In the Painting the Roses game, you have to click paint white roses red, while the
Queen's Court round features a bizarre array of marching soldier cards. Win a prize if you
can guess the Joker in the pack.
- View the latest Jackpotjoy TV adverts on YouTube
- View the latest Bingo offerings from Gamesys' venture Botemania
[http://www.botemaniabingo.es ] in Spain.
- View the latest Jackppotjoy Swedish kasino games
[http://www.jackpotjoykasino.se ].
Source: Jackpotjoy
Contact: Gamesys, Aga Reszka, +44(0)20-7478-8100, press@gamesys.co.uk
Net Medical Launches Secure New Safety Pilot Telemedicine Management System for Video Conferencing
ALBUQUERQUE, N.M., Aug.14, 2012 /PRNewswire/ -- New Mexico Software, Inc., d/b/aNet Medical Xpress (OTC Bulletin Board: NMXC), announced today the launch of its new "Safety Pilot" security platform for telemedicine video conferencing. The HIPAA compliant software program enables hospitals and other heavy users of telemedicine video conferencing services to provide total privacy and security for up to 200 or more cameras in a single network.
Net Medical Xpress offers clinical and diagnostic programs using advanced telemedicine solutions for hospitals. The company also develops and sells FDA 510k cleared all-inclusive PACS products for the medical market.
Net Medical Xpress CEO Dick Govatski said, "Privacy and security are key issues in medical video conferencing. Our new Safety Pilot program enables administrators to provide specific doctors' usage permissions and protects the systems from spammers, bugs, malware and unauthorized users. With precise audit trails and encryption, the platform provides tight controls for accessibility and prevents individual users from creating unauthorized accounts.
"Safety Pilot can authorize access to a specific camera for a specific user at a specific time and manages VPN connections and multiple networks. The bottom line is this new program paves the way for safe and secure use of large network medical video conferencing. It's another important addition to our growing array of software and hardware services for this increasingly significant healthcare segment," Govatski said.
The company also said it is deploying a powerful new server farm at Big Byte, a data center in Albuquerque that is SSAE-16 certified. The enhanced servers will add additional capabilities to the company's infrastructure while providing additional bandwidth to handle the Net Medical Xpress Specialist program. SSAE-16 is a high level attestation standard for service auditors reporting on controls at organizations such as Net Medical Xpress providing services to user entities.
About Net Medical Xpress, a trade name of New Mexico Software, Inc:
Net Medical Express is a medical services company that provides clinical and diagnostic programs using advanced telemedicine solutions for rural hospitals. The company also develops FDA 510k-cleared and all-inclusive PACS products within the preventative, comprehensive, and critical healthcare segments. For more information, visit http://www.netmedical.com or http://www.nmxs.com or contact Dick Govatski, president and CEO, at 505-255-1999 or ceo@nmxs.com.
For more investor-related questions contact Frank Hawkins, Hawk Associates, at 305-451-1888 or Dick Govatski at 505-255-1999 (ceo@nmxs.com).
This press release may contain forward-looking information within the meaning of Section 21E of the Securities Exchange Act of 1934, as amended (the Exchange Act), including all statements that are not statements of historical fact regarding the intent, belief or current expectations of the company, its directors or its officers with respect to, among other things: (i) the company's financing plans; (ii) trends affecting the company's financial condition or results of operations; (iii) the company's growth strategy and operating strategy; and (iv) the declaration and payment of dividends. The words "may," "would," "will," "expect," "estimate," "anticipate," "believe," "intend" and similar expressions and variations thereof are intended to identify forward-looking statements. Investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, many of which are beyond the company's ability to control, and that actual results may differ materially from those projected in the forward-looking statements as a result of various factors including the risk disclosed in the company's Forms 10-K and 10-Q filed with the SEC.
BrightEdge Estimates Local SEO Could Boost Search Performance by 30%
SAN MATEO, Calif., Aug. 14, 2012 /PRNewswire/ -- BrightEdge, the global leader in enterprise SEO, today released a whitepaper on best practices for optimizing for local search.
Local search is big and going global. Local and mobile advertising is projected to reach $24 Billion in 2016. The advent of Google+ and recent changes in how local search results are delivered mark an important shift causing digital marketers to focus more on local and mobile search as adoption rates for mobile devices continue to surge. BrightEdge research now suggests that optimizing for local search could boost organic search traffic by as much as 30%.
A recent study by BrightEdge showed a high variation in search results across key verticals in 5 major US cities - Los Angeles, New York, San Francisco, Houston and Chicago - ranging from 22% to 63%.
BrightEdge's Local Search Management capability, which was utilized for the whitepaper, allows search professionals to better optimize their content for geographic locations to achieve greater impact. Yelp has been using BrightEdge's Local Search Management product to better understand how their pages rank in organic search.
"Increasingly we are hearing that our customers need more robust and scalable local search insights," said Jim Yu, CEO of BrightEdge. "We are thrilled to be able to work with Yelp, a leader in local services for both consumers and business, to provide insights about best practices for local search."
About BrightEdge
BrightEdge is the global leader in enterprise SEO, helping more than 2,000 of the world's largest brands stay ahead in the rapidly evolving Internet landscape. BrightEdge S3 harnesses the power of analytics on big-data to drive revenue from web sites, search engines and social networks across the globe in a measurable, predictable way. BrightEdge is based in San Mateo, CA with offices in New York City and London.
Red Lion Adds WiFi to Mobile Solutions for First Responders
Sixnet MobilityPro 5000 Industrial Cellular Modems Provide WiFi to Increase Efficiency
YORK, Pa., Aug. 14, 2012 /PRNewswire/ -- Red Lion Controls, the global experts in communication, monitoring and control for industrial automation, today announced that the company has added WiFi capabilities to its Sixnet MobilityPro 5000 line of industrial cellular modems. With the addition of 802.11 b/g wireless local area network (WLAN) functionality, the MobilityPro 5000 enables wireless communication with WiFi equipped devices that include laptops, smartphones, medical data transmitters, fingerprint readers and more.
The MobilityPro 5000 is ideally suited for in-vehicle public safety, first responder and fleet automation scenarios where high-speed communication is vital. Providing embedded GPS, 3G cellular and advanced event reporting functionality in a rugged package, the MobilityPro 5000 can be utilized by police, ambulance and other fleets that require "always on" connectivity.
"Adding WiFi to the MobilityPro 5000 gives first responders even more flexibility, allowing personnel to act faster while away from their vehicles," said Mahesh Patel, director of wireless product management at Red Lion Controls. "The combination of GPS, cellular and WiFi creates a 'Vehicular Area Network' that gives customers a range of options for flexible communications that make them more effective and efficient while in the field."
WiFi enables first responders to automatically connect to in-vehicle modems without using a physical cable. As a result, police are now able to use handheld devices to print and issue tickets from outside the vehicle, and paramedics can immediately send and receive vital data about a patient without returning to the ambulance. This increases efficiency and enables faster response times in emergency situations.
To learn more about Red Lion's Sixnet MobilityPro 5000, please visit http://www.redlion.net/sixnet or email sales@sixnet.com.
About Red Lion Controls
As the global experts in communication, monitoring and control for industrial automation, Red Lion has been delivering innovative solutions to customers for forty years. Our award-winning technology enables companies worldwide to gain real-time data visibility that drives productivity. Product brands include Red Lion, Sixnet and N-Tron. With headquarters in York, Pennsylvania, the company has offices across the Americas, Asia-Pacific and Europe. For more information, please visit http://www.redlion.net. Red Lion is a Spectris company.
Media Contacts Drew Miale Tracy Courtemanche
Davies Murphy Group Red Lion Global Marketing
+1 (781) 418-2438 +1 (518) 877-5173
redlion@daviesmurphy.com pr@redlion.net
www.daviesmurphy.com www.redlion.net
SOURCE Red Lion Controls
New Linkdex Geo-Ranking Research Identifies How Location of Search Affects Google Rankings for Advertisers and Websites
LONDON, August 14, 2012/PRNewswire/ --
Linkdex [http://www.linkdex.com ], which provides natural search intelligence and data
to businesses, reveals the findings from a new study for SEO which demonstrates how Google
rankings are affected by the location of where the search is made. Linkdex's Geo-Ranking
research identified that no keyword appeared in a constant position across 10 UK
locations, affecting a brand's search engine visibility both locally and nationally.
Matt Roberts, Vice-President Product of Linkdex explains, "By using Geo-Ranking
insights, agencies and advertisers can obtain an accurate picture of a brand's ranking and
optimise the site according to location, to ensure their products and services receive the
same coverage and visibility regardless of geography. These insights are important to all
SEO professionals whether they manage brands through an agency, or in-house, as it helps
bring a tangible metric to natural search. Knowing the metric of traffic is very
important, and for many agencies and brands, more important than ranking.
Under-performance in certain locations presents an opportunity to increase traffic."
Key findings:
- No keyword appeared in a constant position across 10 UK locations
- On average, 67% of the time if a brand ranked in the top 30 for a keyword in
one location, they will NOT rank for that keyword across all other locations
- When location is not set, the average keyword ranking deviates by a whole four
positions
- National brands are affected by local brands and services (and vice versa) -
performance can be very good in one location and poor in another showing clear
opportunities for growing search engine traffic
Linkdex's research showed that while all business sectors were affected by
Geo-Ranking, some sectors were more influenced than others. For example, the Restaurants
and Cafes sector is highly affected which leaves opportunity for a range of websites to
compete, while the Finance category was less affected. A website ranking lower than the
first page has every chance to move to a better position. The data highlights for the
first time, how Google is ranking sites regionally, nationally and globally.
Steven Brown, Chief Executive of Linkdex adds, "Where a regional brand could expect to
dominate in their 'home town' showed surprising results. A digital household name brand,
with no 'bricks and mortar' retail location was being ranked solely by its regional head
office address; and a brand with 250 locations nationally, was only ranking on some of its
regional locations, and not on any of its flagship stores. Geo-Ranking allows brands to
understand the challenges they face: on keyword terms where places results appear and
those where they don't."
Variability is not only evident where Google+ Local pages or Google Maps appear in the
search results page; all keywords in the research were affected by Geo-Variance, half of
which did not trigger local results.
The Linkdex Geo-Rankings research, which was conducted in July 2012 over three weeks,
used a segmented dataset of 2,000 keywords and phrases for 10 UK locations, across a
mixture of business sectors and names. An algorithm was applied, based on "pooled
variance" giving it a Geo-Variance score: an equal measure to every URL that ranked for
the keyword anywhere in the 10 locations in the UK. Similar research has been conducted in
the USA.
Linkdex provides tools and platforms for Geo-Optimisation available to agencies and
advertisers, including the new Geo-Ranking platform. White papers detailing the findings
from the Geo-Ranking research in UK and US are available here
[http://www.linkdex.com/about/features/geo-rankings ].
Editor's Notes
- Linkdex conducted and self-funded the research, developing the Geo-Ranking
tool as a consequence; together with methodology to help brands to evaluate and
respond to any Geo-Variability in a given market sector across geographic location.
Both whitepapers can be accessed here http://www.linkdex.com/about/features/geo-rankings
UK Survey
- 10 UK locations were used in the survey: No Location; London; Manchester;
Birmingham; Edinburgh; Torquay; Norwich; postcode specific: SW6 6NU (Fulham), BA1 5ET
(Bath) and SO23 7EA (Winchester)
US Survey
- 10 US locations were used in the survey: No Location; Charlotte, NC; New
York City, NY; San Francisco, CA; Chicago, IL; Burlington, VT; Houston, TX; Wichita,
KS; ZIP 20525 (Washington, DC); ZIP 19019 (Philadelphia, PA).
Linkdex, the leading enterprise platform, provides natural search intelligence
enabling businesses to benchmark, value and optimise their performance through time.
Linkdex allows businesses & agencies, often working together, to make insight driven
decisions on budgets and strategy while improving their natural search performance using
the platform's reporting and campaign management capabilities.
Source: Linkdex
.Further information from: Matt Roberts, VP of Product, Linkdex | +44(0)20-7659-2390 | matt.roberts@linkdex.com ; Lorette Nettar, PR, Linkdex | +44(0)7968-521-684 | lorette.nettar@linkdex.com